Auto Assault is a post-apocalyptic combat driving MMORPG that was released by NetDevil and NCSoft. The game aims to provide players with a unique combat system that promises high speed destruction in a massively multiplayer environment. Players choose from three races: Biomeks, Humans, and Mutants where they harness their skills while preparing to duke it out in the middle of the world at higher levels.
Most Anticipated of 2005, Best Online Multiplayer Game, Editors Choice, Best Gameplay. These are just a few of the lines that were all over the front pages of PC gaming magazines and websites after the E3 show of 2005. Everybody seemed to be excited about a game that promised to bring some new, fast-paced, combat driving to the market in the form of a massively multiplayer role-playing game.
More Funny Games News
Guitar Hero On Tour Review FunnyGames, July 4, 2008...Multiplayer is similarly full-featured, though On Tour only allows for local wireless play. Fans hoping to rock out over Nintendo's WFC will have to wait for the reunion tour. Available multiplayer modes include all of the most recent favorites: face-off, pro face-off (same as face-off, except difficulty levels must be the same for both players), co-op and guitar duel...
...Single player Guitar Duel has a level progression unto itself, a sort of Career mode alternative. Career's band-building storyline is absent here, replaced with a series of face-offs which pit players against NPC opponents. The songs and setlists are all the same across both modes, but Career and Guitar Duel both have to be opened up separately...
Read full review at:
www.ugo.com
Infernal game review FunnyGames, May 28, 2007...The majority of this game is shooting. The visuals in this game are pretty impressive at times, but this one still winds up being a bore almost from the start. The action is just plain dull, and your enemies are about as stupid as they can get. Enemy soldiers rattle off the same stupid lines over and over, while the otherwise interesting music gets drowned out by the same rock tune every time a fight starts up...
...The game runs through a list of both old-school shooter and modern day action game stereotypes as well. From the Heaven/Hell story to fairly standard boss fights to my favorite part, the key-card hunting, you'll find that this one is highly derivative. Sure, the physics system and lighting and textures are pretty nice if you've got a PC to handle that stuff on, but they don't really do anything for the actual game. The story starts...
Read complete story at:
www.atomicgamer.com
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