Funny News: Speedball 2 Review
October 29, 2007:
Speedball 2 Review
For older gamers with fond memories of the gems that graced our consoles (and computers) in the 80s and 90s, Xbox Live has been a dream come true. Retro titles that may otherwise been impossible to find, have slowly been popping up on Microsofts service boasting interesting new features and enhanced graphics. Last weeks release of the Bitmap Brothers classic take on the future of sports, Speedball 2: Brutal Deluxe is no exception. In addition to sporting more teams in league play, some light RPG elements, and new enhanced graphics, also on the table is multiplayer support over Xbox Live. For fans of retro gaming it rarely gets better than this.
Speedball 2: Brutal Deluxe is one of those fun pick up and play games that doesn't require memorization of a lot of controls or is bound by overly complex rules. As one of two teams your goal, quite simply, is to throw a ball into the goal to score. Points are also garnered by injuring players, hitting targets around the arena, and collecting powerups that can give a much needed boost during some later frantic league matches.
Read full review at:
www.ugo.com
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...I'm not a huge adventure gaming fan, but I found that exploration and just taking in all the Lost-like stuff to be the best part of Via Domus. Solving fusebox puzzles by fiddling around with wiring is a significant part of your adventures...
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Switchball Review FunnyGames, November 29, 2007The holiday rush means that a lot of games fall by the wayside in favor of more glitzy, big budget affairs. It's a shame, cause a lot of these games are developed by small studios that really don't have a sliver of the marketing might of a big house...and yet, oftentimes their games are just as good if not better! Take for example Switchball, an XBLA game developed by Atomic Elbow.
Switchball has you controlling a marble, rolling it over obstacles to reach a gyrocopter finish line. It's very much in the spirit of Marble Madness, albeit with a focus on puzzle solving rather than racing to the bottom and...
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