...From a single-player perspective, Mario Kart Wii offers about as much depth has it has in previous entries. Race through a bunch of different tracks and engine levels against AI racers to win new characters, vehicles and tracks. Very straight forward, almost to the point of phoning it in. Considering how much work went into the single-player of Smash Bros Brawl (another primarily multiplayer game), some cutscenes or an overarching story would've gone a long way.
For multiplayer, you can play split screen with up to 4 players, or hop online with one other person and take on folks from around the globe. While playing living people adds to the challenge of the game, Mario Kart really loses something if you're playing against people that aren't on the same couch as you, and the lack of voice chat doesn't help matters much. Though it's there, the cumbersome nature of the online features means that you're probably better off sticking with local games...
More Funny Games News
Galactic Civilizations II: Dread Lords Review FunnyGames, April 19, 2006Galactic Civilizations II: Dread Lords is a sequel to Stardock's hit turn-based strategy game that is set in the 23rd century. The player takes on the role of leader of a space faring civilization and must guide their race into the galaxy using traditional "4X" gameplay style of exploring the universe, expanding your empire, exploiting your rivals, and exterminating your enemies. Playing as either one of the ten predefined races or by creating your own, your goal is to become the supreme ruler of the entire galaxy.
Right from the opening screens you're presented with the ability to create the gaming experience that you prefer. You'll have options to start a new custom sandbox-type mode, take on the story behind Galactic Civilization II: Dread Lords in the campaign mode, or...
The Club Game Review FunnyGames, February 29, 2008Bizarre Creations' The Club is a bewildering beast of a video game. The core gameplay conceit of tightly focused speed and combo runs through a mixture of gun-toting enemy-filled maps works extremely well in practice. Problem is, nearly everything surrounding what works is astoundingly unimpressive, from the "set up and discard" approach to an otherwise compelling backstory to the game's criminally tacked-on multiplayer. The Club certainly isn't a total waste, but the underlying quality of the gameplay makes the pain of its lesser bits and pieces feel all the more acute...
...If you're a fan of arcade games and constantly reaching for higher and higher point totals, don't worry about The Club's lesser elements. The core gameplay is tremendously entertaining, a great thing when you consider that repeat playthroughs are a must if the highest point barriers are to be broken. The multiplayer may be a bust and the story non-existent, but The Club is a worthwhile purchase for those seeking a challenging solo experience and/or a moderately-paced party game...
Read full review at:
www.ugo.com
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