International Stick Cricket Captain 2008 for the PC builds on the changes introduced in last year's version of the game, including the new 3D engine, but ultimately this year's edition is little more than an incremental statistical update. Although these revisions will represent a lot of value to the hardcore statistic fans, the overall experience is still hampered by a slight identity crisis and serves only to cheapen a sport loved by so many...
...One fundamental issue raises its head again in the 2008 edition of ICC. The game straddles the line between giving players the chance to play as stick cricket captain and as a team manager, and the two don't always overlap. The on-field direction of who will bowl and bat, when they'll do it, and how the fieldsmen will be placed is all captain territory. On the other hand, between matches you'll need to manage player training and fitness by spending your allocated number of skill points. ICC '08 has added new coaching options, and whereas previously all you could do was assign generic bowling or batting training to players...
More Funny Games News
Legend of Zelda: Phantom Hourglass Review FunnyGames, October 29, 2007The game's namesake - the Phantom Hourglass - comes into play in the temple you have to explore to move forward in the game. The sand in the hourglass represents your life - life that gets slowly drained away bit by bit whenever you aren't standing in one of the temple's 'Safe Zones'. Basically, this means that each temple works like a timed puzzle as your life force slowly slides away, but with the added bonus of being able to stop, catch your breath, and strategize your next move without having to worry about the clock all the time.
The temples are also the locations of the game's battle minigame, which can be played against the computer or with a friend. In this game, you take turns playing either Link or the temple guards. Link's goal is to pick up triforce pieces from around the map and bring them back to his base. The goal of the guards, of course, is to smash Link...
Read full review at:
www.gamerevolution.com
Medieval II Total War FunnyGames, November 13, 2006SEGA announced that the Medieval II: Total War game for the PC has officially gone gold and will release on November 14, 2006 in North America. This visually stunning game spans four and half centuries of the most turbulent era in Western history and gives game players the reins to control and command the most realistic and epic battles ever seen in the real-time strategy game genre.
Medieval II Total War is the latest game in the award-winning Total War series. The follow-up to 2004's Strategy Game of the year (Rome: Total War) takes the series to a new level with a new animation system for more visceral combat, a vastly improved campaign game, and even more detailed units and real-time battles. Game players can now truly experience ...
Read story about Medieval II Total War at:
www.ugo.com
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