International Stick Cricket Captain 2008 for the PC builds on the changes introduced in last year's version of the game, including the new 3D engine, but ultimately this year's edition is little more than an incremental statistical update. Although these revisions will represent a lot of value to the hardcore statistic fans, the overall experience is still hampered by a slight identity crisis and serves only to cheapen a sport loved by so many...
...One fundamental issue raises its head again in the 2008 edition of ICC. The game straddles the line between giving players the chance to play as stick cricket captain and as a team manager, and the two don't always overlap. The on-field direction of who will bowl and bat, when they'll do it, and how the fieldsmen will be placed is all captain territory. On the other hand, between matches you'll need to manage player training and fitness by spending your allocated number of skill points. ICC '08 has added new coaching options, and whereas previously all you could do was assign generic bowling or batting training to players...
More Funny Games News
Summer Athletics Review FunnyGames, September 12, 2008Summer Athletics isn't as beautiful or expansive as 'Beijing 2008', the official game of this summer's Olympics, but the cool thing about playing a track and field game on the Wii instead of on another platform is that you actually need to move to do it...
..Overall, Summer Athletics isn't a horrible game but it suffers the lack of creativity its ho-hum name implies. While the Wii controls make it relatively entertaining, it makes us beg for more: more events, more stats and customization and more sound, not to mention better graphics and animation. Fingers crossed that Data Design Interactive uses the next four years to improve on it rather than making a sequel to Ninja Bread Man.
The Bad: Limited selection of events; mediocre sound, animation and graphics
The Good: Interesting control schemes; 4-player split-screen/sequential multi-player; getting to smack your brother in the face while doing the backstroke
Read full Review at:
www.atomicgamer.com
Spider Man 3 FunnyGames, May 28, 2007...The game controls are essentially the same as what we've seen since Spider-Man 2. You'll swing through the city on web ropes which are shot and swung from by pressing and holding the R trigger (R2 on the PS3). Releasing the button causes Spidey to let go; press it again while in mid-air and you get another web rope and another swing. It's a very simple mechanic that's worked amazingly well in the past and continues to do so in this game...
...Much like the last game, you'll advance the story by traveling through the city to event markers, each of which is connected to one of the game's many missions. The narrative is far more open-ended this time around, with plenty of Spidey villains not featured in the films (though the geriatric Vulture doesn't show his liver-spotted head for once) and three gangs tearing the city apart, each having its own territories and mission line...
Read full review at:
www.ugo.com
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