International Stick Cricket Captain 2008 for the PC builds on the changes introduced in last year's version of the game, including the new 3D engine, but ultimately this year's edition is little more than an incremental statistical update. Although these revisions will represent a lot of value to the hardcore statistic fans, the overall experience is still hampered by a slight identity crisis and serves only to cheapen a sport loved by so many...
...One fundamental issue raises its head again in the 2008 edition of ICC. The game straddles the line between giving players the chance to play as stick cricket captain and as a team manager, and the two don't always overlap. The on-field direction of who will bowl and bat, when they'll do it, and how the fieldsmen will be placed is all captain territory. On the other hand, between matches you'll need to manage player training and fitness by spending your allocated number of skill points. ICC '08 has added new coaching options, and whereas previously all you could do was assign generic bowling or batting training to players...
More Funny Games News
Tetris Evolution Review FunnyGames, April 23, 2007Here is what you need to know about Tetris Evolution. The game is pretty much exactly the same as its ancient socialist forbear, but now it's dressed up in capitalist clothes that don't match or even fit. The game fails for the same reasons as the Soviet Union, it just couldn't keep up with the times. At least the Soviet Union knew when to quit.
For those of you young who don't remember the finer points of air-raid drills, or for whom the cry Wolverines! only means you live in Michigan - Tetris was the granddaddy of all those puzzle-shape gravity games, like Lumines or Jewel Quest, popular today. Geometrical arrangements of colored blocks descend from the top of the screen and the player must rotate and place them to form solid horizontal lines across the bottom. It's sort of like packing for a long trip to a brick convention...
Read full review at:
www.gamerevolution.com
C&C: Red Alert 3 Preview FunnyGames, July 14, 2008When they first appeared on the scene, real-time strategy games started off with the basics of harvesting resources, building your base, and eventually churning out an army of toy soldiers to beat up your opponents before they did the same to you. Times have changed. These games have become faster-paced and more streamlined, with better control layouts, prettier graphics, and in the case of EALA's upcoming sequel, they have scout dogs and parachuting bears. Yes, Red Alert 3 may look like Command & Conquer 3's wackier cousin, but as we saw from our exclusive hands-on time with the game, there's also a finely-tuned and deep strategy game within. We had a chance to see and play the game, as well as get an exclusive first look at the all-new Empire of the Rising Sun as well...
Read full preview at:
www.gamespot.com
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