International Stick Cricket Captain 2008 for the PC builds on the changes introduced in last year's version of the game, including the new 3D engine, but ultimately this year's edition is little more than an incremental statistical update. Although these revisions will represent a lot of value to the hardcore statistic fans, the overall experience is still hampered by a slight identity crisis and serves only to cheapen a sport loved by so many...
...One fundamental issue raises its head again in the 2008 edition of ICC. The game straddles the line between giving players the chance to play as stick cricket captain and as a team manager, and the two don't always overlap. The on-field direction of who will bowl and bat, when they'll do it, and how the fieldsmen will be placed is all captain territory. On the other hand, between matches you'll need to manage player training and fitness by spending your allocated number of skill points. ICC '08 has added new coaching options, and whereas previously all you could do was assign generic bowling or batting training to players...
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Infernal game review FunnyGames, May 28, 2007...The majority of this game is shooting. The visuals in this game are pretty impressive at times, but this one still winds up being a bore almost from the start. The action is just plain dull, and your enemies are about as stupid as they can get. Enemy soldiers rattle off the same stupid lines over and over, while the otherwise interesting music gets drowned out by the same rock tune every time a fight starts up...
...The game runs through a list of both old-school shooter and modern day action game stereotypes as well. From the Heaven/Hell story to fairly standard boss fights to my favorite part, the key-card hunting, you'll find that this one is highly derivative. Sure, the physics system and lighting and textures are pretty nice if you've got a PC to handle that stuff on, but they don't really do anything for the actual game. The story starts...
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PC: Neverwinter Nights 2 review FunnyGames, November 13, 2006It has been many years since the war with Luskan and the plague devastated the city of Neverwinter. Now the hamlet of West Harbor has been attacked by mysterious evil forces. Many died, but with your help, the village managed to repel the attackers. Your father believes these fiends were seeking a hidden silver shard he had hidden away – a magical relic from the war thought to be mostly valueless. So he dispatches you to take the shard to your uncle in Neverwinter who has another...
...With fifty hours of game story, branching down different paths based on your moral choices, the Neverwinter Nights 2 game would have already been a hefty game adventure. But with the thousands of amateur dungeon masters that can’t wait to get in on the action, this quest will truly have no end. Despite a few nagging issues, this trip to Neverwinter is a ...
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