franchise has proved to be a monumental success. The life simulator has been a dominant force on the PC gaming charts since it took the leap from the mind of Maxis Studios head Will Wright onto retail shelves in 2000.
Though Wright wasn't at E3 pimping out some Sims-related gear, Electronic Arts was. Near the area housing Wright's PC game Spore, EA built a 360-degree trailer theater that showed a plethora of games from the publisher, including the lineup from Superman Returns: The Videogame, Battlefield 2142, and Medal of Honor: Airborne.
It wasn't all bullets and fighting, though. Stuck in the middle of the trailer were some cute and cuddly animals--and not the one-eyed freaks of nature of Spore. The familiar cybercitizens of The
were shown hanging around in parks and playing with something they haven't been able to since the original
--pets...
More Funny Games News
Nintendo releases TurboGrafx Games FunnyGames, July 9, 2007Nintendo Australia announced its latest round of game title updates for the Wii's Virtual Console. As well as three Sega Mega Drive games, 11 TurboGrafx-16 titles are now being made available for purchase through the Wii download service (Australia only), the first time the old console's games have been available down under.
The announcement makes it a 14-title refresh for Australians last week, bringing the total number of games available on the Virtual Console to 93. Mega Drive games will set you back 800 Wii points each, while TurboGrafx-16 games will cost slightly less at 600 points per game.
The list of available TurboGrafx games is:
Bonk's Adventure, Bomberman '93, Super Star Soldier, Victory Run, Alien Crush, Military Madness, R-TYPE, Dungeon Explorer, Soldier Blade, Motoroader and Vigilante.
Read complete story at:
www.gamespot.com
Grand Theft Auto: Liberty City Stories - PS2 FunnyGames, July 18, 2006Before hot coffee scalded the stock price of Rockstar and ailing parent Take 2, it seemed
Grand Theft Auto could do no wrong...
But we finally saw a crack in the, well, crack when the series shifted to the PSP in the original Liberty City Stories. With gameplay stuck somewhere between GTA III and Vice City, it was the first game that didn't do anything new, instead offering a nice, safe tour through a familiar locale. We marveled at the technological effort and excused the lack of innovation since, hot damn, this was a full-fledged GTA running on a little PSP...
Read full review at:
www.gamerevolution.com
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