Funny News: Indiana Jones preview
June 6, 2006:
Indiana Jones preview
Lucky us. We caught a glimpse of Lucasarts' next-gen Indiana Jones game. The plot is still a mystery, heck the game isn't scheduled to be released even remotely soon, but we did witness a super cool tech demo at E3 to whet our appetites.
As we've reported before, the game utilizes the Euphoria engine...which promises to advance video game character animations into realms we previously could only dream about.
In the demo we watched, Indy was standing on a cable car that was racing downhill through San Francisco's old-time Chinatown. Villains were coming from everywhere, from inside the cable car and also jumping onto the roof from other cars...
Read full preview at:
www.ugo.com
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More Funny Games News
Ridge Racer 7 Game FunnyGames, September 5, 2006Although no official launch date has been set, odds are that Bandai Namco Game's next Ridge Racer title will be one of the PlayStation 3's launch titles. The game reunites the team of director Masaya Kobayashi and associate producer Hideo Teramoto that gave us Ridge Racers for the PSP and Ridge Racer 6 on the Xbox 360. The September 15 issue of Weekly Famitsu provided a few details on some of the new modes of play that will be found in the Ridge Racer 7.
The meat of the game in the single-player experience will be the sprawling Ridge State Grand Prix. Set in the fictional nation of Ridge State, the player will begin as an unknown racer, but will gradually earn fame, new machines, and customization parts by winning races and building ties with manufacturers. The mode will have 44 courses, including mirror courses, and will span roughly 160 individual races.
Read full story at:
www.gamespot.com
The Impact of Episodic Gaming FunnyGames, April 19, 2006GameDailyBiz has a piece up looking at what episodic content is, and what it means to the future of the games industry. From the article: "
Our age is one of aging. Mainstream gamers are now older on average than they have ever been. When you are single and unemployed, it is easy to play The Godfather for nine straight hours the day the game hits the shelf. When you are married, it becomes tougher. When you have kids, it might be impossible. It is difficult to slice some time for yourself. And in that slice, you have to carve a portion for gaming. It is no wonder casual games that require no more than 10 minutes to play continue to grow in popularity. This is why we are more likely to login to Call of Duty 2 on Xbox Live to play a quick five-minute Team Deathmatch and leave the Lobby."
Read full story at:
www.slashdot.org
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