...Midway is bringing current-gen Mortal Kombat to a close with Mortal Kombat: Armageddon, the biggest title in this legendary fighting game series to date. Armageddon promises to be the most complete MK title ever with tons of gameplay, dozens of characters to choose from, and several new features to bring longtime fans of the series back for one final blast through the Outworld...
...Last but not least, the game's producer hinted at a super secret mode akin to the zany puzzle games in previous MK titles. We don't really know what to expect, but we imagine it'll be a simple, pick-up-and-play style as the other mini-games have been. Maybe Gauntlet with Mortal Kombat characters? Damn you Midway, you have us thinking! Keep checking back as Armageddon nears its October release date...
More Funny Games News
LocoRoco Review (PSP) FunnyGames, October 1, 2006Let's face it! The PSP has had a major shortage of memorable games. Some because of huge load times, others because it is just something we have played elsewhere and some are just plain bad. There have been a few gems, however Syphon Filter: Dark Mirror and Lumines proved to be fun games that made a PSP worth buying. However, nothing else has really stood above the crowd and risen to the ranks of incredible game.
LocoRoco comes along to save the day for the PSP, though. At first glance, LocoRoco looks like nothing more than a kiddy game, something that most gamers would not give a second thought to. If you spend any time looking into the game, though, you will realize that it is far more. While it is easy to learn, it presents quite a few fun challenges along the way...
Read complete LocoRoco review at:
www.atomicgamer.com
Half-Life 2: Episode 1 Review FunnyGames, June 6, 2006If Duke Nukem Forever can teach us anything, it's that long development times are not always good for a game. The same can be said for the much-vaunted Valve and its ongoing vaporware, Team Fortress 2. It was with this in mind that Valve decided to go in a different direction than anyone else in the industry. Rather than spending three or four years working on 20-hour long epics, they would instead focus on episodic content. The games are shorter, to be sure, but the smaller scope and speedier development times allow them to put out quality titles once every six months, rather than once every few years.
Half Life 2: Episode 1 will set the bar for determining whether folks prefer their gaming ...
Read full story at:
www.ugo.com
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