The holiday rush means that a lot of games fall by the wayside in favor of more glitzy, big budget affairs. It's a shame, cause a lot of these games are developed by small studios that really don't have a sliver of the marketing might of a big house...and yet, oftentimes their games are just as good if not better! Take for example Switchball, an XBLA game developed by Atomic Elbow.
Switchball has you controlling a marble, rolling it over obstacles to reach a gyrocopter finish line. It's very much in the spirit of Marble Madness, albeit with a focus on puzzle solving rather than racing to the bottom and...
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Unreal Tournament 3 Review FunnyGames, November 29, 2007Unreal Tournament 3 uses Unreal Engine 3, the same basic set of tools that powered Gears of War. As such, this is a really great-looking game on high-end machines. But even if your PC isn't top of the line, the game scales better than most, giving you a playable experience on midrange machines as well. But, of course, the game is at its best when you're exceeding the game's minimum requirements, in situations where you can run at a high resolution and still get a great frame rate. It supports widescreen resolutions, but playing in widescreen actually gives you a smaller view of the overall action, given that the game appears to cut off the top and bottom of the 4:3 view to fit it onto a wider monitor. UT3 certainly isn't the first PC game to have this problem, but given its highly competitive nature, cutting off parts of the screen seems to be a pretty bad solution...
Read full review at:
www.gamespot.com
Mario Kart Wii Reviewed FunnyGames, May 21, 2008...From a single-player perspective, Mario Kart Wii offers about as much depth has it has in previous entries. Race through a bunch of different tracks and engine levels against AI racers to win new characters, vehicles and tracks. Very straight forward, almost to the point of phoning it in. Considering how much work went into the single-player of Smash Bros Brawl (another primarily multiplayer game), some cutscenes or an overarching story would've gone a long way.
For multiplayer, you can play split screen with up to 4 players, or hop online with one other person and take on folks from around the globe. While playing living people adds to the challenge of the game, Mario Kart really loses something if you're playing against people that aren't on the same couch as you, and the lack of voice chat doesn't help matters much. Though it's there, the cumbersome nature of the online features means that you're probably better off sticking with local games...
Read full review at:
www.ugo.com
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