Funny News: Full Auto 2 racing game on PSP
November 13, 2006:
Full Auto 2 racing game on PSP
...Like its console counterpart, Full Auto 2 is a racing car combat game featuring vehicles outfitted with various weapons. Gamers will race around 15 fully destructible environments in a car race to see who can finish first in one piece.
The single-player race game version features 56 events, and multiplayer modes include a variety of modes, including Down & Back, Head-On and Arena Deathmatch. Also carrying over from the console version is the unwreck feature. This feature allows Auto 2 gamers to reverse time and have a second chance at maintaining their safe driver's insurance discount.
Full Auto 2: Battlelines for the PS3 will be ready for the console's North American launch on November 17. Full Auto 2 Battlelines for the PSP has not yet been rated or priced.
Read more Full Auto 2 on PSP at:
www.gamespot.com
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The Impact of Episodic Gaming FunnyGames, April 19, 2006GameDailyBiz has a piece up looking at what episodic content is, and what it means to the future of the games industry. From the article: "
Our age is one of aging. Mainstream gamers are now older on average than they have ever been. When you are single and unemployed, it is easy to play The Godfather for nine straight hours the day the game hits the shelf. When you are married, it becomes tougher. When you have kids, it might be impossible. It is difficult to slice some time for yourself. And in that slice, you have to carve a portion for gaming. It is no wonder casual games that require no more than 10 minutes to play continue to grow in popularity. This is why we are more likely to login to Call of Duty 2 on Xbox Live to play a quick five-minute Team Deathmatch and leave the Lobby."
Read full story at:
www.slashdot.org
Half-Life 2: Episode 1 Review FunnyGames, June 6, 2006If Duke Nukem Forever can teach us anything, it's that long development times are not always good for a game. The same can be said for the much-vaunted Valve and its ongoing vaporware, Team Fortress 2. It was with this in mind that Valve decided to go in a different direction than anyone else in the industry. Rather than spending three or four years working on 20-hour long epics, they would instead focus on episodic content. The games are shorter, to be sure, but the smaller scope and speedier development times allow them to put out quality titles once every six months, rather than once every few years.
Half Life 2: Episode 1 will set the bar for determining whether folks prefer their gaming ...
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