It all begins with Pole Position. It was 1982 and, along with Mr. And Mrs. Pac Man and the Space Invaders, this seminal arcade racer was a major player in the early days of the video arcade. There were other racing games before it, but Pole Position looked and played like nothing else. The graphics were the clincher. There wasn't much to work with back then, but the Indy cars resembled actual automobiles, and the Fuji racetrack featured billboards, grass fields and majestic mountains rising up from the horizon...oh, and other cars, which weren't a given in early racing games. It was this attempt at realism that made Pole Position one of the biggest cash cows, or should we say "coin cows" (HAR!) of the early video arcades.
Namco, the game's creators released Pole Position in Japan first and distributed it throughout arcades across the globe, but Atari had the rights to the phenom in the States. The biggest difference between the International version of the game and the U.S. counterpart is the "Prepare to qualify" computer...
More Funny Games News
Civilization IV rises FunnyGames, October 25, 2005Sid Meier's latest strategy-sim takes the series into full 3D for first time, adds new ways to manage a society.
2K Games today announced that it is bringing
Civilization IV to the unwashed masses--and to the washed masses, too. Starting tomorrow, masses of all manner will be able to buy the latest strategy sim from Sid Meier, as it is at this moment on its way to North American retailers (a European release is planned for November 4).
Where previous installments of the series won acclaim for letting players take a
civilization from the cradle to the grave (or world domination) through ugly warfare or uglier politics,
Civilization IV looks to ...
Read full story at:
www.gamespot.com
C&C: Red Alert 3 Preview FunnyGames, July 14, 2008When they first appeared on the scene, real-time strategy games started off with the basics of harvesting resources, building your base, and eventually churning out an army of toy soldiers to beat up your opponents before they did the same to you. Times have changed. These games have become faster-paced and more streamlined, with better control layouts, prettier graphics, and in the case of EALA's upcoming sequel, they have scout dogs and parachuting bears. Yes, Red Alert 3 may look like Command & Conquer 3's wackier cousin, but as we saw from our exclusive hands-on time with the game, there's also a finely-tuned and deep strategy game within. We had a chance to see and play the game, as well as get an exclusive first look at the all-new Empire of the Rising Sun as well...
Read full preview at:
www.gamespot.com
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