Funny News: A History of Racing Video Games
June 12, 2006:
A History of Racing Video Games
It all begins with Pole Position. It was 1982 and, along with Mr. And Mrs. Pac Man and the Space Invaders, this seminal arcade racer was a major player in the early days of the video arcade. There were other racing games before it, but Pole Position looked and played like nothing else. The graphics were the clincher. There wasn't much to work with back then, but the Indy cars resembled actual automobiles, and the Fuji racetrack featured billboards, grass fields and majestic mountains rising up from the horizon...oh, and other cars, which weren't a given in early racing games. It was this attempt at realism that made Pole Position one of the biggest cash cows, or should we say "coin cows" (HAR!) of the early video arcades.
Namco, the game's creators released Pole Position in Japan first and distributed it throughout arcades across the globe, but Atari had the rights to the phenom in the States. The biggest difference between the International version of the game and the U.S. counterpart is the "Prepare to qualify" computer...
Read full story at:
www.ugo.com
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Need for Speed ProStreet Review (PSP) FunnyGames, February 29, 2008It has been a little over three months since Need for Speed ProStreet hit consoles, and now it has finally made its way to the PlayStation Portable. Sort of. The only thing the two versions have in common is their name. The PSP incarnation, unfortunately...
...ProStreet is light on game modes. You can play a quick race, start a career, or play wirelessly via ad hoc or online. We were never able to find more than three people online at a time, and none of them ever wanted to play. Career mode contains the bulk of what little value the game has...
++Good: 32 different cars. Cars show and react to damage.
--Bad: Career mode is nothing more than a succession of races. Controls are terrible. Extremely poor sense of speed. Race types are nothing special.
Read full review at:
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Painkiller: Hell Wars review FunnyGames, August 7, 2006...The single player game takes you through the best missions from the PC game and the expansion pack, and should take you a healthy amount of time to blow through. There's even some replay value, thanks to secret "Dark Tarot" cards that unlock new powers and upgrades.
As far as mindless FPS games go, Painkiller: Hell Wars isn't a bad pickup. It's only 30 bucks, and for folks that haven't picked up the 360, it's one of the few new FPS games you'll be seeing for some time.
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